What's with all the ick this time around?
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When I watch game reveal events, I expect some gross stuff. Blood, headshots, maybe a decapitation or two for good measure. I’m hardly a squeamish individual–I love a bit of satisfying gore every now and then.
Thing is, I have to know what I’m getting into first.
So I sat down with my DoorDash delivery, ready to settle in for a night of writing up news for The Game Awards, when suddenly the Divinity trailer shows up. Puking pigs, not-so-implied sex, and a graphic scene of a human’s flesh being immolated, melting off of his body where all the vomit and fornication is going on. Suddenly, my tendies seem significantly less appetizing. (It doesn’t help that my partner was violently ill this morning, either.)
And then came Ontos, which looks fascinating and creepy as hell… and also had a trailer packed to the brim with disfigured, mutilated humans and body parts, and and very distressing-looking things happening to the player character.
I wondered if it was just me being old and curmudgeonly. But no, folks I asked were in agreement: some of the trailers in the TGAs this year just feel really gross. Is this a larger trend in the game industry, or is it just a weird coincidence? Either way, it was certainly conspicuous in some of the biggest trailers this year.
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